Healer's Kit. This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check.
That's pretty handy!
Of course, now I'm wondering what use the Medicine skill really has. I'll dig into that question and get back to you.
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